I first got interested in virtual reality when I was a little kid. After falling in love with VR troopers and their kick ass virtual reality machine, I decided to ask my grandparents for a machine as well. I obviously did not get it, but due to today’s advanced technology, perhaps I can get a taste of what it’s like to be “in” the game.
The Oculus Rift is a brilliant device that will take me one step closer to my dreams into the wonderful world of VR. The company behind it, Oculus VR, wants to have a unit inside every household. After asking Oculus Rift creator Palmer Luckey about how he can expect this to happen, he did admit that it will be slow at first because only hardcore gamers would pick it up (especially at the launch price) but would reach ubiquity sooner or later.
Luckey explains that such gamers would be the only ones who own a computer capable enough to get the most out of the Oculus Rift. Their marketing strategy is simple: let’s sell it to people who will buy it now, and worry about the others later.
I suppose with Facebook’s acquisition of Oculus VR, a lot of people are thinking it will become mainstream and could very well be inside every household in the near future. Currently, a “beta” model exists for developers but the company has not released any details regarding the model meant for the public. Ultimately, the company’s goal is to make it have higher frame rate and resolution while decreasing its size, weight, and price.
As expected, you probably won’t be able to pick these babies up at your standard electronics store right now. However, Sony is taking a dip into the VR market with its own headset named Project Morpheus. It won’t be out this year, but when it is out, the price should be under a grand. I’m really excited to see these two companies face off in what could be the biggest technology invented for gaming since the CD rom.